taob
11-24-2005, 10:04 AM
AFAIK, Photoshop CS2 does not provide a way to operate directly on the alpha channel of a layer or image, at least in the same way you can with the RGB or CMYK channels. Photoshop's concept of "alpha channel" really only applies to layer masks and selections. For example, the demo PSD (five layers) looks like this:
http://www.luxography.ca/Images/PST/alpha_channel-1.jpg
The green squiggle is a stroke from a soft brush. The colour of the stroke is 0/255/132 (in RGB), but the alpha channel values vary from 0 (fully transparent) to 255 (fully opaque).
I would like to arbitrarily modify just the alpha channel values of the pixels. How do I do that in CS2? Using the fill/layer opacity sliders is an easy way to make an entire layer less opaque, and layer masks to do selective reduction in opacity... but what if I want to make the "PST" layer more opaque? Or if I want to use Curves to modify the opacity ramp on the green squiggle? Or Levels to heighten the opacity difference between the paint and wet edge of the orange/yellow paint layer?
Is there a way to extract just the alpha channel values, modify them with the standard CS2 tools (like perhaps doing a Gaussian blur on the alpha channel... that could come in handy in some situations), then composite the alpha channel back into the pixel data?
P.S.: Oops, I didn't know there was a 75K limit on attachments here. Download the alpha_channel_demo.zip (http://www.luxography.ca/Images/PST/alpha_channel_demo.zip) (112K) file from my site instead.
http://www.luxography.ca/Images/PST/alpha_channel-1.jpg
The green squiggle is a stroke from a soft brush. The colour of the stroke is 0/255/132 (in RGB), but the alpha channel values vary from 0 (fully transparent) to 255 (fully opaque).
I would like to arbitrarily modify just the alpha channel values of the pixels. How do I do that in CS2? Using the fill/layer opacity sliders is an easy way to make an entire layer less opaque, and layer masks to do selective reduction in opacity... but what if I want to make the "PST" layer more opaque? Or if I want to use Curves to modify the opacity ramp on the green squiggle? Or Levels to heighten the opacity difference between the paint and wet edge of the orange/yellow paint layer?
Is there a way to extract just the alpha channel values, modify them with the standard CS2 tools (like perhaps doing a Gaussian blur on the alpha channel... that could come in handy in some situations), then composite the alpha channel back into the pixel data?
P.S.: Oops, I didn't know there was a 75K limit on attachments here. Download the alpha_channel_demo.zip (http://www.luxography.ca/Images/PST/alpha_channel_demo.zip) (112K) file from my site instead.